Dishonered 2 TimePiece
Levelswapping Script/Techdemo/Blockout design
Summary:
Reproducing Dishonered 2 level swapping mechaninch in UE4.
Using Streamed levels and position changing to do the swap.
Specifications
Tech/Design exercise
Using Unreal 4.25 2DSC rendering to texture and streamed levels
Tech
Streaming 3 levels into one I used a “Player clone” to copy player movement. Since both scenes were rendered on top of each other a perfect match was needed
The Clone camera rendered to a texture used to create the timepiece material
Layout
I used a 2D Screen capture to render a texture onto the timepiece to get a copy of the level making it look the same with some important changes.
Streaming both levels in the same scene provided the effect I was looking for.